Liberty City 98
===============

This mod brings the LCS atmosphere to GTA III.

Features:
- LCS timecycle
- LCS textures
- LCS building pipeline
- LCS car pipeline
- LCS postfx
- just for the heck of it blue police car and enforcer cause I like them


Requirements
------------

Only the 1.0 exe is supported.

This mod NEEDS SkyGFX 2.8 or later to work. Get it here:
http://gtaforums.com/topic/750681-skygfx-ps2-and-xbox-graphics-for-pc/

To get rid of the postfx blur, use sharptrails 2.0 or later:
http://gtaforums.com/topic/819550-sharptrails/

The map files are for an unmodified PC map. If you have anything else,
it might not look right


Installation
------------

- Have lc98.dll (can be renamed to .asi) by your favourite DLL or
  ASI loader (e.g. [1], [2])
- Put all files in the 'models' directory into your game's models directory
- Copy lc98_timecyc.dat and lc98_carcols.dat to you game's data directory.
  Don't rename the files!
- Copy default.dat to your game's data directory or use it as a guide to edit
  yours to make the game load the new files.
- Delete models/txd.img and .dir if you have them

[1] http://gtaforums.com/topic/894847-simple-dll-loader/
[2] https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases