PS2 III map converted to PC by aap/The Hero
===========================================

- data/maps directory is taken straight out of the PS2 version
- data/maps_conv is the same but converted to use the same IDs as the PC map (in case they give any trouble). Rename this to maps if you want to use it
- data/cullzone.dat is an empty file so the internal zone data will not be overwritten with data of the PC map (this would cause bugs)
- data/gta3.dat is taken straight out of the PS2 version
- data/default.dat has a line to load the included img file
- ps2_map.img/dir goes into the models directory and contains all PS2 dffs and all converted PS2 TXDs used by the PS2 map

The map should look buggy with a vanilla game, use SkyGfx and enable the dual pass:
(http://gtaforums.com/topic/750681-skygfx-ps2-graphics-for-pc/)

Enjoy.